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Concept & Mattepaint Artist

Description The Concept & Matte-Paint Artist is part of the concept team within GHY Culture and Media where he/she will generate ideas through digital art illustrations and sketches with the guidance of the FX Director. This role also covers the area of production matte-painting for VFX shot production where artist will require to generate believable matte-paints for final compositing. 
Department Post-Production & Visual Effects Department
Reports to CG Supervisor / VFX Supervisor
Job Scope • Generate multitude of ideas and sketch convincingly environments, props, characters and creatures.
• Create expressive concept art, on par with the quality of the concept art created through references given.
• Research and collect visual material to define and improve the visual style and contents of the show.
•  Create the necessary support or assets for the projection of images.
• Collaborate with the Layout Department in order to determine the matte painting requirements and locations.
•  Create matte paintings for sometimes complex camera-mapping.
•  Obtain a level of realism based on the art direction of the project.
•  Ability to adapt to the show’s artistic style.
•  Maintain the schedule and quotas given by the Production Coordinator.
•  Perform tasks and corrections given by the Supervisor and Director by demonstrating analytical skill and pro-activity.
•  Organize the workload and prepare the presentation elements for validations.
•  Communicate and search for solutions and information when necessary.
•  Maintain a good team dynamic.
Skills •  Excellent knowledge of MAYA
•  Strong knowledge of PHOTOSHOP and NUKE
•  Knowledge of Substance and laying out of UVs is a plus
•  Knowledge of 2.5D projection techniques in NUKE is a plus
•  Knowledge of traditional painting and drawing techniques is a plus
Education/ Experience Required •  Diploma in Digital Media or Equivalent
Knowledge •  Proficiency in English (Writing, Reading, and Speaking)
•  Mandarin language would be a bonus
Software •  Proficiency in Autodesk Maya
• Proficiency in Nuke
•  Proficiency in Adobe Photoshop
•  Proficiency in Adobe After Effects
•  Proficiency in Substance a plus
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